Quantcast
Channel: Answers for "Glitch when using WWW.LoadImageIntoTexture(...)"
Viewing all articles
Browse latest Browse all 4

Answer by stijn

$
0
0
The problem is it takes a long time (on the main thread) to load the image into video memory. A second problem is that resizing the image is only possible *after* loading it into video memory (which is too late) I'm dealing with this same problem, I wrote a working solution using FJCore, which is too slow so I made a feature request. Check out my question here: http://answers.unity3d.com/questions/249993/typeloadexception-trying-to-use-fjcore-fluxjpeg.html

Viewing all articles
Browse latest Browse all 4

Latest Images

Trending Articles





Latest Images